About Me

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Hello! My Name is Aileen Acayan. I focus on CG Visual Effects and Compositing. I also enjoy 3D Animation and Modeling. Thank you for taking the time to look at my works.

KP's ninja

I'll post character details tomorrow.

Stills from KP

Just two frames for now. I'm in the process of animating the other shots.

(ninja & katana)

(CU of ninja's face)

Plant simulation test



Originally, I was going to use Maya's paint effects since it's pretty straight forward and easily manipulated but I'm rendering in mental ray. For paint effects to work in mental ray, I would need to convert them to polys and thus would make my system run slow. So, I decided to use free plants I got from http://xfrog.com/. I downloaded the objs and they come with textures. They have less polys compared to the paint effects so it did put less strain on MAC the PC. I've been trying to figure this out way before I started with the project. Luckily, I saw this



Which Wicked Witch Room


Here's a rough idea of my current project. It's based on Disney's Sword in the Stone's Merlin and Gregory Maguire's Wicked. I wanted to make a room that's like Merlin's house with elements from the novel Wicked.
After I finish the room, I'll continue on to adding visual effects in the scene.

Title Card



This is how my title card will look like. :)

Another tweak in the pancake



Just a still for now. I will post the video once it's up on vimeo.

hmmmmm... pancakes


Pancake Project Simulation in Realflow

Scale : 1.0
Fixed Substep:  600 (which was enough to make the particles and mesh stable)
Syrup
     Resolution: 10
     Density: 4000 (this was set high because lower value just resulted into particles flying out)
     Viscosity: 300

Heroes.. eh


Oh wow, took me awhile to post this here. This is the final version of my midterm project. I had fun doing this.

Revisiting CG bike


This is the revised version of the cg bike in my demo reel. This was an attempt in learning mental ray materials.
I haven't updated my reel yet because I'm still in the process of creating awesome realflow stuff for it. I'll keep you guys updated.

Pancake maybe final render


Hmm... I ended up not using mental ray's SSS. I'm not yet comfortable using it. So here's my render for now. Will render the animation so that I have something to put in my reel.

YAY PANCAKES!!!!


Finally after a month of starting this, I am almost satisfied of this pancake project. There are still some flickering in the mesh even though I use a scale of 1. As of now, I'm putting in the textures, might use mental ray's subsurface scattering. Update will be posted soon

WIP LIGHTHOUSE PROJECT


it's a little dark here.. I still have to add the light for the lighthouse.