About Me

My photo
Hello! My Name is Aileen Acayan. I focus on CG Visual Effects and Compositing. I also enjoy 3D Animation and Modeling. Thank you for taking the time to look at my works.

Blue.Man.Group


Final version 01

Still fixing some materials stuff

currently learning more mental ray materials

Proj 01 - Camera Scene 2

yay two secs down eight more to go



Proj 01 - WIP (first one this week)

WIP in Maya now while I simulate another version of this.. I've started texturing and lighting. scene two but here's how it looks for now.

Proj 01 - Test Render

Here's a test render on one of the shots. I'm still not finish with simulating the other two shots that I want to use. Although I'm behind with my set deadline, I'm glad that I got to figure out what I should do. (previous post)

Proj 01 - Particle Friction!!!!!!!

I've been to CTN-X over the weekend. It was a very inspiring event. I did get the chance to think this project through without any computer near me. Particle friction is definitely the solution to this problem



Proj 01 - getting there

Sorry for not updating sooner, I was busy with my four other classes. Here's where I'm at right now. I feel happy with how it looks.



MIDTERM VFX WIP 50%

Here's another WIP. I'm still at the stage of finishing the other effects and haven't advanced into doing some rotoscoping.

MIDTERM VFX

So, I' m taking a break from doing my Drum project because it's midterms. Here's a WIP of my VFX midterm project.

Heroes WIP- test 01 from Aileen Acayan on Vimeo.

Proj 01 - Drumstick test

I forgot to post this yesterday. Here's another particles test. This time I used the mesh I modeled from Maya to see if they work.




Proj 01 - Particles 02

I figured out that the mesh was the problem with the simulation that I was trying to do in Maya. But here's what I really want to achieve and this is done in Realflow. I'm playing around soft and rigid bodies plus the real wave node.

Proj 01 - Problem so far

My first trial on making this particle = fail.
I want the particles to settle like in the first picture but when I run the simulation some of the particles fall out off the geometry. Then I tried combining all the mesh but when I do Fill Object, I keep on getting the same result in the third picture.
I won't be able to sleep tonight til I figure this out. Maybe I'm just thinking so hard that I can't think of any simple solution.









Proj 01 - Camera Movement


Here's what I want to shoot for but I don't like the fast cuts.

Proj 01 - Paint Drum Set

Here's a the set for the current project I'm working on. I will start messing around with the particles today.